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St. Francis' Folly |
Items: 19 |
Secrets:
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Kills: 23
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At the start of this level, notice that Lara's already drawn her guns. Run forward and to the left and jump onto the ledge where Lara can safely take out the two lions (1, 2) that are charging her. Don't use the shotgun against these two lions. It takes more than one shotgun blast to kill each one, and both lions will maul Lara before she can get off the second shot. After dispatching the two lions run forward and to the right to the right side of the room. Lara will find a grey block sitting in a shallow trench. Pull it once onto the omega symbol, and Lara will see a door on the second level of this room. It is necessary to pull the block onto this symbol to unlock the door so that Lara can open it later. Now push the block twice so that it is on top of the second omega symbol, to open the door ahead. Finally, push it one more time, because Lara will need it to be there later. Head toward the door that the block opened when Lara pushed it onto the second symbol. Vault up onto the ledge and ready a weapon before Lara enters the room. There will be a gorilla (3, 4) on top of each platform. After Lara kills both of them, head up the stairs on the right and throw the switch to open the door Lara came in from, then head down to the switch in the middle of the room, which will open the door on the second floor outside. Throw the switch and immediately hit reverse and ready a weapon. Another gorilla (5) will mysteriously appear on the platform to Lara's right. With Lara's guns still out, be prepared for a gun fight with Pierre, who is running around outside. Walk to the doorway and wait for Pierre to run past her. Lara may need to hop out and then hop back into the room to get him to show himself. Using the pistols, wait until he runs by, and press the fire key and don't let go. Step back into the room and wait as he runs back and forth between the pillars. Lara will take a couple of shots at him each time he goes by. Sooner or later he'll eat enough lead and run away. When he's gone, head back to the grey block and climb on top of it. Face the sandstone pillar, and do a standing jump and grab to have Lara pull herself onto it1. |
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SECRET #1
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Turn left and take a running jump and grab to get to the next pillar.
Aim Lara at the platform along the wall to her left2 and take a running jump to land on the
platform. Enter the little room. Position Lara so that she is just
barely inside the entrance to the room. Turn to face the sloped floor
on her left. Step back until Lara's back is against the sloped
platform. Do a standing jump forward onto the sloped floor and
hold the jump key to back flip off of the slope. Continue holding
down the jump key to leap off the sloped platform, then grab and have
Lara pull herself up to the next ledge. Turn and face left and back
up against the sloped platform. Do a standing jump forward onto the
first slope, press jump to back flip off of it, and then press jump
again to bounce off of the next slope, then grab and get her to pull
herself up to SECRET #1. Grab the shotgun shells (1) and the large Medi Pack (2) being careful not to fall down the broken
floor tile. Then have Lara safety drop her way back down to the floor
of this room using the same route she came up. Exit the room, and do a running jump off the ledge back to the pillar. Turn right and walk to the edge and do a standing jump back to the first pillar. |
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Walk forward to the edge of this pillar and do a standing jump and
grab to have Lara pull herself onto the next pillar. Get the large
Medi Pack (3). Aim Lara at the ledge
ahead and to the left, and do a running jump to reach it. Do two more
running jumps to cross the to the last little ledge in the corner.
Turn left and take one standing jump to get to the door, which should
be open. Enter the door, and head to the end of the passage where it ends at a ramp down that slides down into darkness. |
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SECRET #2
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This would be a good place to save the game3, because it may take a few tries to get this right. Face away from the ramp and slide down backwards. Press the action key as Lara slide to grab onto the bottom of the ramp. Release and slide down the next very short ramp. A little before Lara falls off the small ramp, press jump. Lara will land in a doorway across from the ramp, which is SECRET #2. Grab the shotgun shells (4) and the small Medi Pack (5). If Lara is not already carrying the shotgun, there will be one here. | ||
SECRET #3
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Ignore the passageway beyond for now and return to the doorway Lara came in from, and from the doorway, she can kill the crocodile (6) below. After it's dead, drop into the water, and swim away from the gate. Just ahead is an opening in the ceiling of the underwater tunnel. Surface into SECRET #3 and grab another box of shotgun shells (6). If Lara is still not carrying the shotgun, she will find another one here. Jump back into the water and continue to swim forward going with the current. | ||
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Surface in a larger room, and pull out of the water. Cross the room
and pull the lever on the wall to drain the room below and raise the
gate at the other end of the tunnel. If Lara hasn't already killed
the crocodile (6), that is in the tunnel
below, then hang from the edge of the platform to lure it out and kill
it now. With the tunnel drained, safety drop down to the floor. Run
back down the tunnel, to a set of stairs to Lara's right. Run up the
stairs until Lara reaches a platform that overlooks a very tall
multilevel room. This room has six levels and the central structure used to access each level houses switches to open four doors. The first priority is to pull all the switches on the central structure to gain access to each of the four rooms. While doing so, Lara can dispose of all the bats that infest this tall room. |
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Thor Door |
Do a running jump onto the middle of the tall central structure and kill three bats (7, 8, 9) that attack from above. Walk over to the other side and drop down and throw the first switch to open the Thor door. | ||
SECRET #4
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Now would be a good time to save the game3. Perform the following steps exactly as
described in order to reach the next secret. It is important to make
sure Lara's health is at full before attempting to get at this secret
room, because Lara will lose half of her health getting to it. Turn and face the gray pressure plate to Lara's right. Walk to the edge, hop back and perform a running jump onto the plate. Turn immediately to the right and take a short run, then press reverse and grab Lara should end up hanging from that platform. Immediately release, fall down and take some damage, take one hop back, then a back flip down to the next level while drawing pistols in mid-flight. Run forward and kill two bats (10, 11), then run off the edge, fall down and take more damage. Without hesitation, continue running forward. If Lara did not hesitate in performing the above steps she should be able just get into the closing door to SECRET #4 before it closes. Lara may need to run toward the right side of the door way and take a jump if the door is closing in her face. Enter, and pick up some magnum clips (7) and a large Medi Pack (8). The door should automatically open for Lara as she approaches it to exit the room. |
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Atlas Door |
On one side of the ground level of this room, notice the four keyholes
and the huge door with four large bars across it. Run around to the
far side of the far pillar, where there is a switch. Throw the switch
to open the Atlas door. Turn around and head toward the flight of
stairs in the corner. Run up to the top and at the end of the
platform, jump straight up and grab the ledge above. Have Lara pull
herself up to the second level of this room. Head forward until Lara reaches the corner. Ready the pistols, and do a standing jump diagonally across to the next platform, shoot the bat (12), and pick up more magnum clips (9). Confident players can ready the pistols, and do a back flip onto that platform to save themselves the reverse. |
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Neptune Door |
Jump back to the previous platform and then head back to the middle of
the long ledge. Turn to face the center structure, and perform a
running jump and grab to return to the central structure. On the other
side of the pillar to Lara's left is another switch. Throw the switch
to open the Neptune door. Turn around and walk away from the switch and towards the corner. Perform a standing jump across to the platform on the other side. Walk up to the Damocles door, and jump and have Lara pull herself up, and collect the large Medi Pack (10) there. Drop back down and walk up the stairs away from the Damocles door. Turn and walk to the right edge and face the central structure. Do a standing jump and grab to have her pull herself onto the third level of this structure. Walk forward to the end of this platform. Turn right and walk to the edge. Ready the pistols and do a running jump from the central platform across to the ledge. When Lara lands on the ledge immediately reverse because Lara is on this ledge for the express purpose of waking up two bats (13, 14) and shooting them. Do a running jump back to the central structure, and walk forward to the corner. Turn right and do a standing jump and grab to have her pull herself onto the fourth level of this room. Turn right and have Lara boost herself up to the next ledge. Draw the pistols, and kill the two bats (15, 16) Lara just woke up. |
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Damocles Door |
Then turn right and face the central structure, and perform a standing
jump to return to the central structure. Walk forward, and get Lara
to boost herself up the center platform, and draw pistols. Look
around for a bat (17) that just woke up.
Kill it, and then carefully drop down the other side to a small
platform with a switch. Throw the switch to open the Damocles
door. Turn and face left, and do a running jump over to the ledge and get the small Medi Pack (11), then do a running jump back to the ledge with the switch. Have Lara boost herself up onto the central platform, then turn around and jump straight up to grab the ledge above. Pull up to the fifth level of the central platform. Draw the pistols, and look around for two bats (18, 19), and kill them. Diagonally away from the Thor switch, walk to the corner and do a running jump to the ledge that leads up some stairs on Lara's right. When Lara lands on the ledge, immediately draw the pistols, and kill one bat (20) that just woke up. Run up the stairs, and walk to the end of the ledge. Do a running jump onto the top of the central structure, Walk around to the other side, then do a running jump onto the platform that leads to the Neptune door. |
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Neptune Key |
Enter the Neptune room and notice the deep pool in the middle. Time here is of the essence, because of how deep the pool is. Dive into the pool, and a strong current will pull her down. Swim to the bottom, and once there, Lara will notice a gate on one side. Swim toward it, but angle upward to enter an opening above and turn left to find a lever. Throw the lever which opens the gate, then swim past the gate to grab the Neptune key (12) in the alcove. Immediately turn around and head for the surface. Lara should just have enough air to do this. Exit the Neptune room. | ||
Atlas Key |
At this point, Pierre returns with some pets and is running around on
the ground. Avoid standing near the outside edge of any platforms or
ledges because Pierre will take pot shots at Lara. Do a running jump
back onto the central structure, then drop down to the fifth level
platform with the Thor switch. Then drop down the center hole to the
fourth level platform. Ready a weapon and run into the Atlas door.
Kill the gorilla (21) inside to the left.
A shotgun blast or two may be the fastest way to deal with it. Stand on
the pressure plate with the omega on it to open the gate. Run inside
and the gate will drop shut. Drop into the hole on Lara's left and
grab the small Medi Pack (13). Climb
back out of the pit, then tap the forward key eight times. Lara will
take eight hops forward. On the eighth hop, the boulder at the top of
the slope will begin to roll. Perform two back flips, then take a hop
back to drop back into the pit. Immediately run forward so that Lara
is pressed up against wall in front of her and the boulder will roll
and sail over her head. After the boulder lands in the circular
indentation behind Lara, the gate will be raised again Climb out of the pit, run forward about halfway up the slope and have Lara pull herself up to the ledge on her left. Turn left and get Lara to pull herself up to the next ledge. Run to the end and grab the Atlas key (14). Do a safety drop back down to the ramp, and exit the Atlas room. Run across the bridge back to the central platform, and turn left and safety drop down to the ledge below, which is the third level of structure. Walk around the platform and enter the Thor door. |
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Thor Key |
Walk into the Thor room down some steps. When Lara steps onto a low
platform, lightning will begin to strike the metal plates on the
floor. Proceeding through the middle of the room will obviously
result in Lara getting electrocuted. Instead, turn right, walk until
Lara is against the wall, the turn left and walk forward until Lara is
a few steps short of the metal plate. Do a swan dive roll5 maneuver over the metal plate, and run out
of the lightning room. Lara will be in a large room with a gigantic hammer suspended from the ceiling. Run ahead and stand on the omega symbol in the middle of the room. Lara will begin to hear a creaking noise. As soon as Lara hears a snap, hop back and Thor's hammer will crash down on the spot Lara was standing on. Don't move until a few large grey blocks fall from the ceiling Run over to the block on ground next to the hammer. Push it three times until it is on against the wall, and climb on top of it, and then on to the ledge. Run over to the next block and pull it three times. Climb onto it, then turn around and do a standing jump and grab to have her pull herself up onto the high pillar. Grab the small Medi Pack (15) there. Turn to the left, do a running jump and grab to get to the next ledge. Enter the tunnel to the right and grab the Thor key (16). Exit the alcove and do a running jump and grab to get back to the pillar. Perform a safety drop down to the ledge. Drop back down to the floor of the Thor room, and return to the lightning room. Do not walk past the pillars, instead, use a swan dive roll maneuver to get back to the other side of the room. Exit the Thor room. Run back across the central bridge, and drop down the hole on Lara's left down to the lower platform, which is the second level on the central structure. Walk over to the corner facing the Damocles room, and then jump across. Don't waste any time because if Pierre spots Lara, he'll start firing. Once Lara is across, run right up against the wall that is to the left of the Damocles door. Ready the pistols, because it's time to take care of those two lionesses (22, 23) and scare off Pierre. With Lara's back against that wall, wait patiently for Pierre or one of the two lions to show themselves. Preferably, lock onto Pierre first, and shoot him enough times to convince him to go away, then walk to the edge of that platform and take out the two lions. After the two lions are dead, enter the Damocles room. |
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Damocles Key |
Don't worry about the hanging swords. Just run all the way through
the room and stand on the omega symbol in the back to open the door.
Enter the room and vault up onto the pedestal to grab the Damocles key
(17). Walk to the edge of the pedestal
and have Lara jump straight up and grab the ledge above. Have her
pull herself up on to the platform on top of the pillars, and grab the
shotgun shells (18) and the small Medi
Pack (19) Safety drop back down to the
ground. Now the hard part is exiting the Damocles room. The swords are now slowly rotating, which indicates that they have been activated. The first sword will fall through the ceiling of the doorway and stab down in the middle of the omega symbol, so don't think Lara is safe in the doorway. As Lara steps through the room, she will hear little swishes as swords fall down to impale her. The trick is to not get skewered, so head toward the doorway and walk forward onto the omega symbol and pause. A sword will drop and narrowly miss Lara. To exit the broken pillar room, Lara must repeat this cautious walk, taking one step forward then pausing a moment to wait for a sword to drop then proceeding forward again, until Lara is clear of the Damocles room6. Once Lara is clear of the room, do a safety drop down to the ground floor. Walk over to the locks and use the keys she's collected. If it is not obvious which key to use in which lock by color, then note that the keys fit in the following order from right to left: First the Thor key, second the Damocles key, third the Atlas key, and finally the Neptune key. After the door opens, Lara can exit through the door. |
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Summary
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Pickups
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5 Small Medi Packs 4 Large Medi Packs 2 Magnum Clips 4 Shotgun Shells 1 Atlas Key 1 Damocles Key 1 Neptune Key 1 Thor Key 19 Total |
Kills
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14 bats 1 crocodile 4 gorillas 4 lions 23 Total |
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Footnotes:
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