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4.1.8
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4.1.8 Heavy Metal FAKK2
[3rdPP slasher-adventure, Ritual Games, 2000]
PROS: Great Quake3-based graphics and character animations.
Excellent weapon handling system. No autoaim on big guns.
Some new moves. Stonking soundtrack. Average AI (they're
all out to get you). Uses OpenGL.
CONS: Autoaim with handguns. Levels very limited in size -- not
enough of them (or plot) anyway. Julie can't swim.
Based on the Heavy Metal comic of the same name so basically the
overt sleaze has to be taken at face value. A lot of fun
although I couldn't help wondering where the rest of the game
had gone upon finishing it -- entire plot elements went missing
such as the psychic little girl, Gith's ship, Julie's sister,
who sent the warning message -- the entire ending had a distinct
feeling of loose ends being quickly cobbled together in the face
of an impending release deadline. So half of a game though it
is it's still what TR should be like had Core and Eidos bothered
to keep up with the technical side of things. The way the
weapons are handled (you can have different combos of swords,
guns, shields in each hand) is particularly magnificent.
Slightly disappointing is that despite adding a few new moves
Julie still can't match The Divine Ponytail for sheer volume of
moves available -- swimming being the chief loss.
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