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3.6.1
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3.6.1 All the special moves...
Beyond the normal running, walking, shimmying, and jumping
movements, which can be practised on the assault course, Lara
can also perform a few special maneuvres involving fancy key
combinations that are worth learning.
The swan dive/forward roll: When jumping forwards press the
walk key and Lara will execute either a fancy swan dive or a
forward roll depending on how far away the floor is. In TR2,
on the Great Wall level try a spectacular swan dive off the
crenelated wall into the pool of water below. This swan dive
is a necessary maneuver on one of the later levels of TR2 --
unless you like swimming in lava.
The 'forward roll with one-half somersault' dive: Pressing the
roll key after making Lara swan dive off a high ledge will make
her perform somersaults while she plunges toward the water
(hopefully) below. This the only move for which we have not
found a distinct useful purpose. Looks cool though.
The mid air flip (TR2/3 only): This one allows you to reverse
the way you face while leaping. Press the roll key when in
flight and Lara will land facing in the opposite direction from
the one she first leapt from. This works with both the forward
jump and backflip. Combined with an instant grab it is an
essential skill on the later levels of TR2.
The handstand: Not as useless as suggested on some gaming
sites. When hanging from a block press action + walk + forward
and Lara will pull herself up to the top with a fancy
handstand. It's useful if the top surface of the block you're
climbing onto is covered in sharp spikey objects, because
you'll take no damage getting on top this way.
The fence bug: When facing a corner or a seam in a fence, you
can get Lara through it by holding down forward + action, or
forward + look to go through the fence. Can be used to
circumvent large parts of some levels...
The slide stop (TR3 only): Lara can sprint in TR3 for a short
amount of time (too short according to some of us). If you hit
the back button while she's sprinting you'll see her come to a
sliding stop. You might find this useful in timed puzzles when
Lara needs to stop directly above an object in order to make
for a quicker pickup (hello there Dr Willard...).
Entering crawlspaces from ladders (TR3): There is a slight
problem in TR3 that stops Lara automatically climbing up into a
crawlspace off a ladder texture. At some points in the game
this is a major requirement, especially if you want all the
secrets. The way to do it is; 1) position Lara so her hands
are at the top (edge of the crawlspace), 2) Let go the action
key for just a split second and then grab again immediately, 3)
Lara should no be hanging as though from a cliff, haul her up
now before she changes back to the ladder climbing mode (only
takes a second before she does this).
The forward tumble (TRC): When crouching at a ledge Lara can be
tumbled forward onto the floor below by pressing the jump key.
This is very useful on the Old Mill level if you find that you
can't back into that crawlspce at the end.
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