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  • alt.games.tombraider FAQ-O-MATIC
    Displaying Section:
    3.6.1
             3.6.1  All the special moves...
    
             Beyond the normal running, walking, shimmying, and jumping
             movements, which can be practised on the assault course, Lara
             can also perform a few special maneuvres involving fancy key
             combinations that are worth learning.
    
             The swan dive/forward roll: When jumping forwards press the
             walk key and Lara will execute either a fancy swan dive or a
             forward roll depending on how far away the floor is.  In TR2,
             on the Great Wall level try a spectacular swan dive off the
             crenelated wall into the pool of water below.  This swan dive
             is a necessary maneuver on one of the later levels of TR2 --
             unless you like swimming in lava.
    
             The 'forward roll with one-half somersault' dive: Pressing the
             roll key after making Lara swan dive off a high ledge will make
             her perform somersaults while she plunges toward the water
             (hopefully) below.  This the only move for which we have not
             found a distinct useful purpose. Looks cool though.
    
             The mid air flip (TR2/3 only): This one allows you to reverse
             the way you face while leaping.  Press the roll key when in
             flight and Lara will land facing in the opposite direction from
             the one she first leapt from.  This works with both the forward
             jump and backflip.  Combined with an instant grab it is an
             essential skill on the later levels of TR2.
    
             The handstand: Not as useless as suggested on some gaming
             sites.  When hanging from a block press action + walk + forward
             and Lara will pull herself up to the top with a fancy
             handstand.  It's useful if the top surface of the block you're
             climbing onto is covered in sharp spikey objects, because
             you'll take no damage getting on top this way.
    
             The fence bug: When facing a corner or a seam in a fence, you
             can get Lara through it by holding down forward + action, or
             forward + look to go through the fence.  Can be used to
             circumvent large parts of some levels...
    
             The slide stop (TR3 only): Lara can sprint in TR3 for a short
             amount of time (too short according to some of us).  If you hit
             the back button while she's sprinting you'll see her come to a
             sliding stop.  You might find this useful in timed puzzles when
             Lara needs to stop directly above an object in order to make
             for a quicker pickup (hello there Dr Willard...).
    
             Entering crawlspaces from ladders (TR3): There is a slight
             problem in TR3 that stops Lara automatically climbing up into a
             crawlspace off a ladder texture.  At some points in the game
             this is a major requirement, especially if you want all the
             secrets.  The way to do it is; 1) position Lara so her hands
             are at the top (edge of the crawlspace), 2) Let go the action
             key for just a split second and then grab again immediately, 3)
             Lara should no be hanging as though from a cliff, haul her up
             now before she changes back to the ladder climbing mode (only
             takes a second before she does this).
    
             The forward tumble (TRC): When crouching at a ledge Lara can be
             tumbled forward onto the floor below by pressing the jump key.
             This is very useful on the Old Mill level if you find that you
             can't back into that crawlspce at the end.
    
    
    
    

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  • 3.6.2 Gameboy special moves.
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