III. Turnstil and surrounding area
Turnstil is where you start this scenario. There's lots going on
here, and after you wander elsewhere, you will need to return to this
area often.
The following is a comprehensive listing of every empty house, knook, and
cranny.
|
| At X 05 Y 06
| King Allstin's Castle - You will need an appointment to see the King, unless you are planning on sneaking inside. |
| At X 06 Y 16
| Everstay Inn |
| At X 06 Y 16
| Town Hall |
| At X 06 Y 22
| Turnstil guard house |
| At X 06 Y 27
| Turnstil guard house |
| At X 07 Y 07
| Gate to Kings Castle |
| At X 07 Y 28
| Turnstil main gates |
| At X 08 Y 20
| Shop |
| At X 08 Y 22
| Turnstil guard house |
| At X 08 Y 27
| Turnstil guard house |
| At X 09 Y 12
| King's Court |
| At X 10 Y 15
| Light emanating from house - Move on. Nothing of interest here. |
| At X 11 Y 10
| Secret entrance to Griloch Hideout |
| At X 11 Y 16
| Town Courthouse |
| At X 11 Y 20
| Magicus Plentius |
| At X 12 Y 07
| Unoccupied shack |
| At X 12 Y 09
| Woman with two children |
| At X 12 Y 15
| Small house |
| At X 13 Y 13
| Stubbies Supplies |
| At X 13 Y 18
| Woman being harassed by thugs |
| At X 14 Y 05
| Typical Turnstil house |
| At X 15 Y 19
| Turnstil Graveyard - One of the tombstones gives a clue for later use. |
| At X 19 Y 11
| Turnstil temple |
| At X 20 Y 11
| Town Square - This is where you first learn about Jurol Knarl |
| At X 22 Y 03
| Woman crying at her doorstep |
| At X 24 Y 81
| Ahcrahn guard house |
| At X 26 Y 13
| Secret trap door into the Griloch Hideout - You will only be able to use this door after you've exited through it. |
| At X 26 Y 77
| Run down house |
| At X 28 Y 07
| Armor Shop |
| At X 28 Y 08
| Turnstil Militia |
| At X 28 Y 70
| Village of Ahcrahn |
| At X 30 Y 17
| Militia Barracks Headquarters |
| At X 30 Y 40
| 'K' Island. - Come back after you get
the staff of seeking |
| At X 37 Y 04
| Abandoned House |
| At X 38 Y 16
| Gate to the training ground - You will need a letter from the headquarters to get inside. If you don't want to be jumped by the Blood Dogs, turn SEARCH on. |
| At X 39 Y 05
| Secret Passage - The secret passage allows you to enter and exit the town unnoticed. |
| At X 40 Y 03
| Myriam's Magic |
| At X 41 Y 41
| Boat - Not of any real use in the little pond. |
| At X 63 Y 01
| Abandoned houses - This village is being harassed by nirak. |
At X 65 Y 47 - X 76 Y 33
| Area 51 - Look for Jurol Knarl here. |
| At X 78 Y 50
| Shop within the hidden village |
| At X 81 Y 02
| Well |
| At X 81 Y 04
| Milna's House - She dropped her shoe down a well. Maybe you'd be kind enough to fetch it for her? |
| At X 83 Y 25
| A grand home in the woods. |
| At X 83 Y 85
| Toll bridge - pay or not, it's up to you. Why don't you pay teh toll collector a visit when you're across? |
| At X 84 Y 12
| Border Village |
| At X 86 Y 04
| Old gentlemen's house |
| At X 86 Y 10
| Iliyar's House - She sends you on a quest to find the dwarf who knows the secret word which opens the village's temple. |
| At X 86 Y 86
| Toll collecting dwarf's house. |
IV. Brunar and surrounding area
Brunar is under constant attack by hill giants. This area contains a
few side quests.
|
| At X 03 Y 85
| Brunar city gates |
| At X 04 Y 20
| Impossible Quests - It's actually a bar. Go ahead. Get a table and buy a personalized mug. It's worth a seat just to take on one of those quests. |
| At X 04 Y 48
| Lake Miwson - You'll want a Part Water Necklace. |
| At X 07 Y 05
| The Lurha family |
| At X 09 Y 20
| Old Woman's House |
| At X 11 Y 61
| Brunar Constable's Office |
| At X 11 Y 81
| Wizard Hide-a-way |
| At X 13 Y 20
| Herring Bone Inn |
| At X 13 Y 85
| Brunar temple |
| At X 15 Y 32
| Depressed man - AKA the Turnstil woman's brother. He's so excited to receive the package he forgets something, so visit him twice. |
| At X 23 Y 30
| Runabout Eatery |
| At X 33 Y 13
| Small villag |
| At X 34 Y 11
| Delnoth |
| At X 37 Y 70
| Secret Tunnel |
| At X 48 Y 60
| Temple secluded from Brunar |
| At X 50 Y 04
| Nice family - If you take a liking to them you shouldn't hang around too long after dinner. |
| At X 63 Y 01
| Dwarven shop |
| At X 68 Y 14
| Dwarven Village - For some reason they dislike the secret elves. |
| At X 72 Y 04
| Dr. Fylguud |
| At X 81 Y 55
| Lihnin, Keeper of the Oaks |
| At X 76 Y 42
| Secret Cave entrance to Hill Giant Village - After several battles with hill giants pillaging Brunar, you will receive a "secret word" that gains you access to this hidden village. |
| At X 86 Y 40
| Hill giant hut - You will need to visit this hut three times to clear out all the hill giants. |
| At X 88 Y 42
| Hill giant hut |
| At X 70 Y 27
| Secret Tunnel |
| At X 87 Y 29
| Darken Castle |
| At X 75 Y 72
| Secret tunnel to dingy - You'll only be able to find it after to get the map from the brother and turn search on. |
| At X 83 Y 84
| The brother's dingy |
| At X 84 Y 87
| Secret shelf - Here you will find some fishing equipment. |
B. Darken Castle
First level
|
| At X 05 Y 03
| Tapestry - It's worthless. |
| At X 08 Y 03
| Battle with Vorpal Defenders |
| At X 11 Y 11
| Human remains - Poking around with the remains will cause you to contract a disease. |
| At X 13 Y 12
| Secret Passage |
| At X 13 Y 16
| Dark room |
| At X 13 Y 18
| Demon Lich - The Dark Master. |
| At X 15 Y 07
| Zombies |
| At X 15 Y 11
| Tuchor-uth |
| At X 20 Y 07
| A Ranthog - After finishing this battle you will be embeded in solid rock. Best to just avoid this room. (as of GR V1.1) |
| At X 20 Y 11
| Empty room |
| At X 22 Y 16
| Stairs up |
Second Level
|
| At X 31 Y 31
| Invisible hunters - Loads of fun. |
| At X 31 Y 37
| Portal - Teleports you to the front of the castle |
| At X 32 Y 32
| A Secret |
| At X 39 Y 32
| Magically sealed door - You know the drill. |
| At X 41 Y 32
| Rina - Here the hard to find Rina has been chained up. |
| At X 41 Y 33
| Dark Master's treasure |
V. Cheltin and surrounding area
Brunar is under constant attack by hill giants. This area contains a
few side quests.
|
| At X 01 Y 56
| A Black Dragon with Jolak's Sword |
| At X 05 Y 02
| A family |
| At X 05 Y 02
| A family |
| At X 08 Y 48
| Secret Passage - Leads to Jolak's Sword
if you have accepted the quest from Turnstil Office |
| At X 10 Y 05
| Old man and his dog |
| At X 11 Y 03
| Rina's Husband - Go here before taking on Darken Castle to obtain the quest to find Rina. |
| At X 11 Y 10
| Burning bush - Underneath the burning bush is a trapdoor to the Dungeon. |
| At X 14 Y 53
| Cheltin outpost |
| At X 26 Y 58
| Small empty hut |
| At X 30 Y 53
| Woman hanging laundry - Go here after bringing the fishing equipment to her son. |
| At X 35 Y 51
| Typical Cheltin home |
| At X 38 Y 49
| Cheltin town gate |
| At X 42 Y 60
| Boy fishing - It sure would help of he had fishing equipment. |
| At X 61 Y 15
| Shop |
| At X 74 Y 57
| Castle Cheltin |
| At X 76 Y 03
| Jurol Knarl's Safe house / Thugs for hire |
| At X 76 Y 33
| The Shifting Shack - There's a few problems to solve here. First is getting across the bridge, second is removing the barrier, and third is getting into the shack. You must obtain the object within the shack in order to ob
tain all the pieces of the Spear of Light. |
| At X 78 Y 58
| Cheltin Temple |
| At X 79 Y 62
| Amazing Armor - They must be a chain store. (Ha ha!) |
| At X 81 Y 88
| Cheltin King's Shop |
| At X 85 Y 13
| Citadel of Salvation - Don't worry about this place. You can't go in yet. |
| At X 85 Y 35
| Gate to King's section of Cheltin |
| At X 87 Y 66
| Leather Shop |
| At X 88 Y 37
| Boar pen |
B. Griloch's Castle
|
|
Entry Level |
| At X 12 Y 49
| Invisible Hunters |
| At X 14 Y 42
| Invisible Hunters |
| At X 15 Y 47
| Some Treasure |
| At X 18 Y 48
| Griloch's minions - A fight with some Solsuxes and Dark Servants. |
| At X 22 Y 53
| False Wall |
| At X 23 Y 53
| False Wall |
| At X 29 Y 39
| A Chest - You can open this chest to release all the vampires at the same time. |
| At X 33 Y 39
| Three Stones among a pile of bones |
| At X 33 Y 40
| A Coffin - Contains a vampire, of course. |
| At X 33 Y 41
| A Coffin - Contains a vampire, of course. |
| At X 33 Y 44
| A Coffin - Contains a vampire, of course. |
| At X 33 Y 50
| Secret Passage |
| At X 38 Y 50
| Remains of of other adventurers - Just asking for trouble when you mess with rotting corpses. |
| At X 27 Y 58
| Stairs up to the second floor |
|
Second Floor |
| At X 21 Y 51
| Potions |
| At X 21 Y 58
| Spears |
| At X 22 Y 58
| Quarterstaves |
| At X 23 Y 51
| A Desk |
| At X 23 Y 58
| Maces |
| At X 24 Y 58
| Arrows |
| At X 25 Y 58
| Robes |
| At X 28 Y 51
| Stairs up to the third floor |
|
Third Floor |
| At X 38 Y 51
| A Warning |
| At X 43 Y 48
| A Lever |
| At X 44 Y 48
| A Lever |
| At X 45 Y 48
| A Lever |
| At X 45 Y 54
| A Lever - Activates a portal if the other three are set correctly. The red portal sends you to the maze. |
|
Maze I |
|
No specific X Y. Some random battles, etc... |
|
Maze II |
| At X 00 Y 41
| A secret tunnel |
| At X 08 Y 93
| The Exit |
|
Fourth Floor |
| At X 16 Y 25
| Some undead
|
| At X 25 Y 25
| A Pit - Use Featherfall if you want to drop in for a big battle. |
| At X 34 Y 46
| A Secret Passage - Take it. |
| At X 35 Y 64
| A Dead End - It's also a trap. A very dead end indeed. |
|
Fifth Floor |
| At X 13 Y 78
| Another Secret Passage |
| At X 18 Y 79
| Spear of Light - Here's where Griloch stashed it after he stole it from you. |
| At X 03 Y 80
| Stairs up |
|
Sixth Floor |
| At X 77 Y 44
| An Empty Chest |
| At X 88 Y 41
| An Empty Chest |
| At X 77 Y 41
| Stairs Up |
|
Seventh Floor |
| At X 80 Y 23
| Stairs Down |
B. Special Items of Interest
|
| Sword of Ahcrahn +4 |
Found in the maze before Griloch final castle-Guarded by spiders. |
| Holy Icon of Ahcrahn |
Found under Cheltin King's Castle. Need Staff of Seeking first. |
| Middle of Spear |
Found in dungeon under bush after extinguishing magic. |
| Sword of Dust +2 |
Given to you by the Lurha family when you return the Icon and are humble. |
| Training Grounds Pass |
Used to gain entrance to the Turnstil training ground. |
| Disorderly Conduct Ticket |
Given to you by the Turnstil Militia when you become cantankerous. |
| Letter of Appointment |
Used to gain an audience with King Allstin. |
| Snow Peas |
Found under Lake Miwson. |
| Jolak's Sword +4 |
Found in the chest of a bad dragon. |
| Jolak's Plate +16 |
Reward for returning Jolak's sword to its rightful owner. |
| Parting Waters Necklace |
For sale in various shops. |
| Spear of Light +5 |
End result of finding the three parts to the spear. |
| Bottom of Spear |
Found on "K" island. |
| Top of Spear |
Reward for returning Icon of Ahcrahn. |
| Magical Seal Broach |
For sale in various shops. |
| Denvar's Dancer +4 |
Found under Lake Miwson. |
| Ring of Spell Reflection |
Reward for returning Rina. |
| Battle Hammer +5 |
Found in Hill Giant Lair. |
| Package from Woman |
Goods to her brother. |
| Tapestry from Castle |
Found in Darken Castle, it has no use. |
| Ring of Phasing |
Reward for removing King Dranak from power. |
| Good Luck Gem |
Reward for getting package to woman's brother. |
| Oars |
Needed to control the dingy. Given to you by the Brother in Brunar. |
| Staff of Seeking |
Solve the Shifty Shanty problem and receive the staff. |
| Shoes |
Retrieved for a lady. |
| Danar's Bane +5 |
Found in Pre-Griloch maze by Red Dragon Lair. |
| Incriminating Letter |
Needed to bring down King Dranak. |
| Silver Torch |
Use to turn off the magic in the bush dungeon. |
| Teleport Party Broach |
For sale in various shops. |
| Fishing Equipment |
Give to boy on the pier. Found in secret shelf near dingy. |
| Thyrr's Avenger +5 |
Given to you by Thyrr for speaking his name. |
| Thyrr's Defender +14 |
Given to you by Thyrr if you have Thyrr's Avenger. |